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 Naruto: Ultimate Ninja (PS2)

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PostSubject: Naruto: Ultimate Ninja (PS2)   16/08/06, 01:01 pm



Title: Naruto: Ultimate Ninja
By: Namco Bandai Games America, CyberConnect2
Genre: 3D Fighting
Players: 1-2 (tech info)
Release Date: Jun 26, 2006

Ultimate Ninja capably captures the spirit of Naruto, delivering a stylish fighting experience that's both easy to pick up and easy on the eyes.

The Good:
Unique manga-inspired visual style; gameplay is easy to pick up; over-the-top special attacks are a blast to watch; ai opponents put up a good challenge.

The Bad:
Gameplay modes are a little too pedestrian; special attacks appear a little too often.

Though he has yet to achieve the cultural ubiquity or pervasive merchandising of Goku and friends, there's definitely a strong correlation between Shonen Jump's Naruto and the Dragon Ball Z series. Both are solid middle-school power fantasies with a serious focus on straight-up combat, and they've both got a sense of humor and a certain winking acknowledgement of their more ridiculous moments. Naruto: Ultimate Ninja marks his first appearance on the PlayStation 2 in the US, and not only is it a far more polished production than Naruto: Clash of Ninja, released earlier this year for the GameCube, but it's flashy enough and accessible enough to appeal to those unfamiliar with the story of this nine-tailed-fox-demon-turned-aspiring-ninja.


Naruto makes a strong first impression in his American PS2 debut.

Naruto and the lion's share of both his friends and foes are practitioners of a fantasy version of ninjitsu that affords them incredible agility, speed, and strength, allowing them to jump high up into the air, teleport short distances, run straight up sheer vertical surfaces and on the surface of water, and perform some genuinely crushing attacks. There's also a mystical side to their abilities, in that they can use special ninja scrolls to summon awesome elemental powers and supernatural allies. There's rarely any shortage of fighters trying to outdo each other with their spectacular abilities, and this comes across palpably in Ultimate Ninja's gameplay.

The action in Ultimate Ninja is fast, and also perhaps a bit mashy, but it's got a great deal of style and doesn't take too long to get the hang of. The X button jumps, and tapping it twice will produce a double-jump. Though the visuals are largely polygonal, the action is similar to a 2D fighter, except that each stage has multiple planes, which you can instantly teleport to by holding up or down, depending on your current position, when hitting the X button. There's a little tactical advantage to this, since power-ups and friendly characters looking to aid the fight will randomly appear across the stage, and it can be a good way to quickly evade an attack; but mostly it just allows for bigger levels and more craziness.

For more info please visit GamesSpot
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